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NVIDIA HairWorks Version 1.1 Showcased with 500K Realistic Hair Rendered in Real-Time on a Single GTX 980

With the video game industry growing by leaps and bounds, the visual aspects and graphics of games are condign more and more of common a concern for gamers. While allowing game developers to create the best alternative fantasy worlds, the PC hardware manufacturers are pushing things forward by introducing powerful graphics cards and dynamic software technologies. To showcase the potential of its rendering technology, NVIDIA recently released a demonstration video showing long hair being simulated and rendered in existent-time using NVIDIA HairWorks one.1.

NVIDIA HairWorks 1.1 Demo Shows Effectually Half a Million Realistic Pilus Being Simulated and Rendered in Existent-Time

The realistic representation of pilus and fur in in-game earth is something of great importance now. NVIDIA HairWorks, which is one of the more radical elements in NVIDIA'south collection of graphics-intensive programs, makes it easy to bring hair and fur to life and allows video game developers to add hundreds of thousands of dynamic, realistic hairs to characters, creatures, and game worlds past combining the power of GeForce GTX GPUs with DirectX 11 tessellation technology. The American chip maker recently released a sit-in video of NVIDIA HairWorks 1.1, showing how the rendering technology effectively stimulates long-pilus assets.

In a video uploaded to NVIDIA's YouTube channel by Tarkan Sarim, NVIDIA HairWorks 1.i tin can exist seen in action, rendering around half a million (500K) virtual pilus strands in real-time, providing a stunning effigy of existent-life human hair. This existent-time presentation was recorded on a single GeForce GTX 980 using NVIDIA's hardware accelerated screen recording utility known equally Shadowplay. Of course, NVIDIA HairWorks technology is sectional to NVIDIA GPUs, which means AMD Radeon GPUs are non able to deliver this impressive outcome. You can check out the video below.

NVIDIA previously put HairWorks to examination by rendering 22,000 separate pilus strands successfully. This new demonstration video doesn't merely show how the rendering and visual effects technology is advancing impressively, it too shows how graphics cards are evolving and becoming more powerful. The Witcher three: Wild Hunt and Far Cry 4 are two of the games that take advantage of NVIDIA HairWorks to deliver amazingly detailed hair and fur on in-game wild animals and character models.

Source: https://wccftech.com/nvidia-hairworks-11-demo-500k-hair-gtx-980/

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